Mikhail Okrugov

Software Developer

Mikhail Okrugov

Software Developer

Since 2019, I have used Unity and C# for app development and teaching purposes. Besides implementing logic and UI, I have experience integrating and configuring multiple SDKs, porting to different platforms, and optimizing applications

I also have web development experience as a backend developer, designing and implementing databases and ensuring efficient data management.

Portfolio
Released Projects

Worms Arena

Tariro Play

Release candidate

Harvest Emprite

Tariro Play

Release candidate

Multiverse Rift

Personal project
Other
Personal projects

Graphics Engine

Fractal Shader

Voxel Parser/Renderer

Game of Life